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2020年 上海major冠军
TeamLegend e E-sports club, founded on May 25, 2007, is composed of East one.nice and FT in the early stage. After more than two years of growth, it has become a national influential professional club.
TeamLegend e E-sports club is invested and established by the holding parent company TeamLegend technology. The parent company TeamLegend focuses on high-end market communication, in-depth research and understanding of consumer behavior, such as high-end brand, high-quality life, luxury concept, etc., and is the best professional high-end integrated marketing company in China in the era of network economy.
Today's TeamLegend is developing vigorously. While developing e-sports, it advocates a green and leisure way of surfing the Internet, cooperates with government departments at all levels, and promotes the concept of national fitness. With the concern of Shanghai E-sports Association,TeamLegend e E-sports club has built a first-class training base in Shanghai Province, which provides E-sports players and athletes with training and competition, and also provides competition venues for various E-sports events, vigorously promotes the level of e-sports, develops e-sports industry, and promotes the development of E-sports in Shanghai Province.
The TeamLegend e E-sports club welcomes the presence of players and athletes. At the same time, it sincerely hopes to have the opportunity to cooperate with domestic and foreign enterprises with strategic vision, combine the positive and enterprising attitude of TeamLegend with team spirit, corporate culture and market concept, and jointly forge a strategic alliance with equal popularity and reputation.
Since the establishment of TeamLegend e E-sports club for three years, it has been taking counter strike as the main operation project, and has made some achievements at home and abroad.
With the development of e-sports, more and more events are added to E-sports. Considering the long-term development of the club, TeamLegend club plans to continue to introduce other E-sports projects on the basis of CS project in 2011.
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